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Toxic Lake Mystery: Vive VR Experience

This project was developed from scratch for the HTC Vive

Purpose: introduce middle school students to light science inquiry and basic ecology

Tools: 3ds Max, ZBrush, Unity, VRTK, HTC Vive

Unity asset store items: submarine, several of the particle systems, Waterdex UI, and the laboratory lights, textures, and computer station. I designed, modeled and animated all of the remaining assets and sprites, and programmed the experience.

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FINAL PROTOTYPE: VIDEO WALK-THROUGH
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© 2024 Jacqueline Mason

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